﻿//Author:Michal Sporna
//License: https://operationsneakpeek.codeplex.com/license

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Characters.Helpers
{
    /// <summary>
    /// field of view consists of cirlces
    /// </summary>
    public class FOVCircle
    {
        #region properties
        public int Width;
        public int Height;
        public int Time; //how long this field of view lasts, in a quee of field of views for the move pattern until next fov is performed
        public int CircleNumber; //every field of view consists of 3 circles-which one is this
        public int OrderNumber; //which field of view in a move pattern is it
        //offset
        public int OffsetX;
        public int OffsetY;
        #endregion

    }
}
